AI Insights · Timothy · October 2025
Top Down Games Performance in Georgia, Q3 2025
Explore the performance of top down games on a unified platform in Georgia during Q3 2025, highlighting key trends in downloads and revenue.
In the third quarter of 2025, top down games experienced varied performance on a unified platform in Georgia. Here's a detailed look at the trends for the top five games in this category.
Block Blast! from Hungry Studio maintained a consistent level of weekly downloads, starting at approximately 8.5K at the beginning of July and peaking at 8.9K by the end of September. However, revenue data was not available for this period.
Clash Royale, developed by Supercell, showed a robust increase in weekly revenue, reaching up to $7.9K in early September. The game also saw a significant rise in downloads, peaking at around 10.4K in mid-September.
Tile Explorer: Tiles Clear! by Oakever Games had modest revenue figures, with a slight decline over the quarter, starting at $66 and ending at $52. Downloads fluctuated, starting at 8.9K at the beginning of the quarter and declining to 5.4K by the end.
Vita Mahjong from Vita Studio showed minimal revenue, with notable peaks only in late September at $18. Downloads, however, increased steadily, reaching 6.3K by the end of the quarter.
Finally, Hole.io by Voodoo demonstrated consistent weekly downloads, starting at 5.3K and ending at 5.4K. Revenue remained relatively stable, with minor fluctuations, peaking at $36 in early July and ending at $30.
For more detailed insights and data, visit Sensor Tower's platform.